AI Insights · Timothy · April 2024
Top 5 Disney Games on iOS in Australia Q1 2024
A look at the performance of the top 5 Disney games on iOS in Australia during the first quarter of 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends for the top 5 Disney games on the iOS platform in Australia. Here, we break down the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuating revenue throughout the quarter, starting strong at $47K in the first week of January and peaking again in mid-February at $49K. Weekly downloads showed a downward trend, beginning at nearly 2K in early January and tapering off to just over 1K by the end of March. Active users started at around 7K in the first week of January and gradually decreased to approximately 5.7K by the end of the quarter.
Disney Coloring World by StoryToys Limited had relatively stable revenue, generally hovering between $2.2K and $3.3K, with a peak in mid-March. The game maintained a consistent download rate, ranging from 900 to 1.2K downloads per week. Active users remained fairly steady, starting at around 2.3K and ending at just over 2.3K.
The Simpsons™: Tapped Out from Electronic Arts saw its revenue peak at approximately $9.9K in mid-January and again in mid-March. Weekly downloads showed a slight decline, starting at 1.3K in early January and ending at 884 by the end of March. Active users remained fairly consistent, fluctuating between 3.2K and 3.8K throughout the quarter.
MARVEL SNAP by Nuverse saw varying revenue, peaking at $24K in the first week of January and again at $21K in early March. Downloads were relatively low, ranging from 400 to 1K per week. Active users started around 5.5K and saw a slight decline to approximately 4.7K by the end of March.
Disney Emoji Blitz Game by Jam City, Inc. showed steady revenue, peaking at $8.7K in late February. Downloads were on the lower side, ranging from 300 to 1.5K per week. Active users started at around 2.7K in early January and declined to about 1.4K by the end of the quarter.
These insights highlight the varying performance metrics of Disney's top iOS games in Australia during Q1 2024. For more detailed insights, visit Sensor Tower.